109th CONGRESS
2d Session
S. 3935
To direct the Federal Trade Commission to prescribe rules to prohibit
deceptive conduct in the rating of video and computer games and for other
purposes.
IN THE SENATE OF THE UNITED STATES
September 26, 2006
Mr. BROWNBACK introduced the following bill; which was read twice and referred
to the Committee on Commerce, Science, and Transportation
A BILL
To direct the Federal Trade Commission to prescribe rules to prohibit
deceptive conduct in the rating of video and computer games and for other
purposes.
Be it enacted by the Senate and House of Representatives of the United
States of America in Congress assembled,
SECTION 1. SHORT TITLE.
This Act may be cited as the `Truth in Video Game Rating Act'.
SEC. 2. DECEPTIVE RATINGS OF VIDEO GAMES.
Not later than 1 year after the date of enactment of this Act, the Federal
Trade Commission shall prescribe rules under section 553 of title 5, United
States Code, to prohibit the following as an unfair and deceptive act or
practice prescribed pursuant to section 18(a)(1)(B) of the Federal Trade
Commission Act (15 U.S.C. 57a(a)(1)(B)):
(1) RATING GAME ONLY ON PARTIAL CONTENT- Such rules shall prohibit any
rating organization from assigning a content rating to any video or computer
game that is to bear a label containing such content rating when sold
or distributed in interstate commerce unless such rating organization
has reviewed the playable content of the video or computer game in its
entirety.
(2) WITHHOLDING CONTENT FOR RATING-
(A) IN GENERAL- Such rules shall prohibit any person who produces, sells,
or otherwise distributes video or computer games in interstate commerce
from withholding or hiding any playable content of the video or computer
game from, or in any other manner failing to disclose any playable content
of a video or computer game to, a rating organization.
(B) HIDDEN CONTENT- Such rules shall provide that where, in the course
of obtaining a content rating, a person submits to a rating organization
a video or computer game that contains hidden content, that such person
also provide the rating organization with the necessary codes or methods
of accessing such hidden content.
(3) GROSS MISCHARACTERIZATION OF CONTENT- Such rules shall prohibit any
rating organization from providing a content rating that grossly mischaracterizes
(as defined by the Commission in such rules) the content of the video
or computer game.
SEC. 3. G.A.O. STUDY.
(a) Study- The Comptroller General of the United States shall conduct a
study to determine--
(1) the efficacy of the Entertainment Software Ratings Board ratings system
in assigning appropriate content ratings to video and computer games,
including ratings for online or Internet-based games;
(2) whether content ratings systems, like that used by the Entertainment
Software Ratings Board, should be peer-reviewed;
(3) whether an independent ratings system, developed and administered
by persons or entities with no financial interest in the video and computer
game industry, would result in more accurate and effective content ratings
for video and computer games than the rating system used by the Entertainment
Software Ratings Board; and
(4) the efficacy of a universal ratings system for visual content, including
films, broadcast and cable television and video, and computer games.
(b) Report- Not later than 180 days after the date of enactment of this
Act, the Comptroller General shall submit to Congress a report on the findings
of the study conducted pursuant to subsection (a). The report shall contain
recommendations regarding effective approaches to video and computer game
content ratings that address the unique ratings challenges of online and
Internet-based video games.
SEC. 4. DEFINITIONS.
(1) CONTENT RATING- The term `content rating' means any rating of the
content of a video or computer game provided to notify consumers of any
content which may be offensive to consumers or may not be suitable to
persons of varying ages, including such content as violence, graphic sexual
content, nudity, or strong language.
(2) HIDDEN CONTENT- The term `hidden content' means any playable content
that may be disabled or blocked from a user of the video or computer game
so that it can be accessed only by inputting a code or command or by altering
the game's software with a modification, patch, or similar tool, utility,
or method.
(3) PLAYABLE CONTENT- The term `playable content', with respect to video
or computer games, means all of the scenes, visual images, sounds, and
words that a user can access after installing the game on a computer,
console, telecommunication device, or similar technology, and includes
hidden content.
(4) RATING ORGANIZATION- The term `rating organization' means the Entertainment
Software Ratings Board or any other independent organization that assigns
content ratings for video or computer games.
(5) VIDEO OR COMPUTER GAME- The term `video or computer game' means any
product, whether distributed electronically or through a tangible device,
consisting of data, programs, routines, instructions, applications, symbolic
languages, or similar electronic information that enables a user to interact
with a computer-controlled virtual environment for entertainment purposes.
END